Ainsworth Slot
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© 2020 All rights reserved Ainsworth Game Technology Ltd. All Ainsworth games & machines subject to regulatory approval. Dolphins Slot Machine Review. The underwater theme has been used by most slots makers at one time or another. Ainsworth, the company created by the founder of Aristocrat, Len Ainsworth, has done a great job of tackling this with Dolphins. For me this has the feel of a live slot, rather than one which was built with online play in mind. Ainsworth slots rapid expansion With a background in 5-reel land-based slots with up to 50 variable paylines, Ainsworth would quickly expand from its headquarters in Sydney to North and South America, the Macau Asian gambling hub, New Zealand and across Europe.
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ForremAlso, reading tweets on the internet stating that players are finding the AGS Slots are biased toward only paying in the way upper regions.
Two questions...1.) Am I crazy, or are other AP slot players noticing this too. 2.) Can they do this, like is it legal? I mean I see how they CAN do it easily with an algorithm, but, is it legal to say it can be randomly hit and then skew it this way.
FIRST POST.
Two questions...1.) Am I crazy, or are other AP slot players noticing this too. 2.) Can they do this, like is it legal? I mean I see how they CAN do it easily with an algorithm, but, is it legal to say it can be randomly hit and then skew it this way.
FIRST POST.
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The prevailing theory is that the machine picks a random coin-in amount for it to hit upon reset, which can be anywhere from the first necessary spin to the last.
In terms of it going high before hitting, I would suggest that (even as AP's) it's because we're not paying attention. For example, let's say there's one with a meter that runs all the way from $350-$500, are you REALLY paying attention to any jackpot for which the first number is anything but a four? I'm not. If the second number is anything but an eight or a nine, then I don't care at all.
In other words, I could walk into a casino one day with a specific unit at $388.84, then walk in the next day with it at $352.75 (which means it hit at some point but may not have gotten really high before it did...hell, maybe it hit multiple times) and I'm not going to notice something like that. In essence, we end up with our own sort of confirmation bias because we are only paying any attention to them when they are already high.
Beyond that, as you mentioned, 14-15 occasions is an extremely limited sample size. Another thing it neglects is the mean average hit point, which could be well under 66% even if it goes to 66%+ more often than not for you in your sample.
I don't think it would be legal to call something that is not random random, but who knows? If the machine, 'Randomly,' picks a hit point, technically nothing is random after the point at which the hit point was selected, even though the hit point itself was selected randomly. In other words, given a certain bet size and where the meter is at v. where it has been selected to hit, the probability of hitting it with a given spin is either 0% or 100%...though the player doesn't know which.
In terms of it going high before hitting, I would suggest that (even as AP's) it's because we're not paying attention. For example, let's say there's one with a meter that runs all the way from $350-$500, are you REALLY paying attention to any jackpot for which the first number is anything but a four? I'm not. If the second number is anything but an eight or a nine, then I don't care at all.
In other words, I could walk into a casino one day with a specific unit at $388.84, then walk in the next day with it at $352.75 (which means it hit at some point but may not have gotten really high before it did...hell, maybe it hit multiple times) and I'm not going to notice something like that. In essence, we end up with our own sort of confirmation bias because we are only paying any attention to them when they are already high.
I think most Must-Hits are biased to the top end and it is completely legal and still random. Just because something is random doesn't mean it is equally likely. Think about Megabucks, it is random and yet each symbol is not equally likely. I have never designed a must hit slot but if a did I would definitely weight it to the top end.
I think most Must-Hits are biased to the top end and it is completely legal and still random. Just because something is random doesn't mean it is equally likely. Think about Megabucks, it is random and yet each symbol is not equally likely. I have never designed a must hit slot but if a did I would definitely weight it to the top end.
Do you think it's on such a sliding scale that, assuming it is at $488.00 and the must-hit is $500 that the point is more likely to be $494.00+ rather than anything less than that? I suppose it could be.
Great food and great rum, I'm told. Haven't been there.
I definitely don't think the OP is crazy.
I would ask Mamant what his results have been.
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Any team could still win first selection rights. The drawing was random. But the likelihood was heavily weighted towards the worst teams getting high draft order picks.
I figure the must-hits have a similar bias towards higher jackpot numbers before hitting. But I don't program them, so I don't know that.
I was told that there are some that can't/won't hit before a certain point. Not sure how true that is, but I wouldn't be surprised.
I'm thinking this AGS Gaming's might be one of those must hits that has no chance of hitting before a certain point, but I haven't played them.
And, just to clarify, my data is only on the Ainsworth's Majors that go from 9,000 - 10,000. Here is more specifically what I found after analyzing the data
18 plays (I've included my friends solo plays, so it's higher that my 14-15 plays I mentioned earlier).
Average HIT point: 69.2% of the way!
15 of 18 went over 50%-to-the-goal.
3 of 18 went under 50%-to-the-goal.
The chance of only 3 or fewer favorable 'before 50%' hits on the way to 10,000 - if the odds are not skewed to the upper end - are only about 1 in 265! I'm going to say right upfront: I believe Ainsworth is doing this on their 10K majors. Yes, once in 265 trials this would be happening. But I've also heard anecdotally from a few APs their results are similar.
This TOTALLY would change the starting point for playing these 10K majors, and I think it is deceptive (probably legal though) and I don't like that skewing may be happening on some machines and not on others. I don't think certain minors skew at all.
I would ask Mamat what his results have been.
Thanks Axel.Haven't looked at any data for about 2-3 years, but Ainsworth 10Ks seem to be pretty uniform from $9,000 to 10,000 (average movement within 1% of 50%)...and the return is pretty close to theoretical (within 1%). If you get a chance to look at machine summary pages, the lifetime actual return is usually within 0.5% of theo.
Know six people who've dropped one on 1st spin, and heard of seven 10,000 drops (meaning 9,999.xx rounded up).
Also looked at percentage dropping in first 10%, and last 10%, and they seem comparable.
You could do a complete decile comparison - first 10%, 2nd 10%, ..., last 10% to see how flat it is, but I haven't bothered.
In 2017, I dropped 11 10Ks within first 20K coin-in (+30 on major), slightly higher than expected (9).
Variance on Ainsworth 10Ks: 15-25 game losing streaks are fairly common.
I'd say looking at any data less than 50 games is very random.
Sometimes you get a streak of fast drops, other times a streak of 9,999, 9,997, 9,995.
Never bothered to analyze Ainsworth $5K, $500 major (or minor), $400 major, or $200 minor. So don't know.
Note: Never seen an Ainsworth 10K meter at anything other than $667, but I have seen a 5K meter at $2,000 (got whomped on that one chasing the minor, which had a $667 meter).
10K minor meters can be $250 or $222 or (who knows). ALWAYS check your meters.
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AGS 5Ks are another beast.
Personal guess is 97% drop 4,990-5,000 (uniform within that), and 3% earlier. Likewise for the minor (97% drop 490-500).
There just aren't any 4,989 and 489 drops...
Machine settings on two different themes - combined progressives are 2.07% (would be 4% if uniform, 2% if always went to 5,000 & 500).
However, there is no guarantee that other AGS machines are not set at 2.07%.
P.S. I have never seen an early AGS drop (major or minor), but a friend claims he's seen two early majors and played six early minors.
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Heard a guess that Konami 5Ks and 10Ks are biased high (but never seen any analysis).
Hate the $2K, $5K, $10K Konamis because the variance is so high, so I rarely ever play them.
Since 1995, Ainsworth Gaming Technology Limited has been a premier manufacturer of gaming products that are enjoyed all over the globe.
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Ainsworth History
Ainsworth is an Australian-based company founded by Executive Chairman, Len Ainsworth, who was once dubbed the “father of the poker machine” in Australia. The company focuses on producing gaming software and games that can be found in both brick and mortar casinos and online.
Despite having an online gaming presence, Ainsworth is still relatively new to the online market. It wasn’t until 2013 that Ainsworth decided to bring its games online. By doing so, the company subsequently partnered with gaming operators and companies such as Playtech, Microgaming, and iSoftBet, whose partnerships yielded a lucrative and beneficial distribution network for Ainsworth.
Ainsworth has ensured that their online games mirror their brick and mortar counterparts, and therefore if you ever played one of their land-based casino games online you most likely found it to be indistinguishable.
In November of 2015, Ainsworth announced plans for a $38-million acquisition of the U.S. based company, Nova Technologies. The acquisition, which was completed in 2016, allowed Ainsworth to expand into the Class II market and provided additional opportunity to grow in the Americas. Prior to partnering with Ainsworth, Nova was primarily providing games to the Indian casino market and was based out of South Carolina.
Later in 2016, the European company Novomatic acquired a majority share in Ainsworth. Novomatic is one of the largest gaming technologies producers and operators, with locations in over 50 countries and product in over 80 countries. Under the terms of the deal, Len Ainsworth sold his 53% stake in the company to Novomatic, thus relinquishing his majority stake and control of the company.
Since launching in Sydney, Australia, Ainsworth has expanded its operation and office presence to Las Vegas, NV, Deerfield Beach, Florida, Crawley, UK, and parts of Asia. Today, Ainsworth attributes a large part of their success to the United States and Latin America, as these regions account for over half their business revenue.
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If you are from Australia you most likely recognize Ainsworth much like an American recognizes IGT or Bally. Ainsworth games are often praised for their captivating graphics and sound that provides excitement and keeps you engaged.
As indicated above, the quality of Ainsworth produced games is so good that you will not be able to identify any differences if you were to play a game in a casino or online. The company makes a concerted effort to keep their games consistent across the board no matter where they are played and uses HTML5 format to ensure their games are compatible with both a mobile device and a desktop.
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Ainsworth started building their online catalog by developing and releasing just four games starting around 2013. Today, they have built their online library to contain hundreds of online slot games including popular titles Thunder Cash, Barnyard Bonanza, Pure Platinum, Mustang Money 2, Flying Horse, and Rumble Rumble.
A640 Games
In September of 2016, Ainsworth unveiled its A640 slot machine cabinet. The cabinet contains a 40-inch HD touchscreen gaming screen that will have you instantly enthralled with the gameplay and graphics.
When debuting the A640 cabinets, Ainsworth made sure to offer a combination of licensed gaming content and new games including King Kong, The Magnificent Seven, and Three Amigos.
Throughout 2016 and 2017, Ainsworth prioritized placing their A640 cabinets on casino floors found in the North American gaming market. Additionally, some A640 games are also compatible with the A560SL slot machine cabinet.
Initial reviews from players indicated that Ainsworth delivered a high-quality gaming cabinet that can host premium gaming content. It is likely you seen this cabinet if you are an avid slot player at brick and mortar casinos.
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In the summer of 2016, Ainsworth announced their innovative A600 slot machine cabinet. The A600 offers interactive button decks along with high-quality graphics and high-resolution screens. The use of dual 24-inch LCD gaming screens is one reason why the A600 provides an optimal gaming experience.
Ainsworth primarily focused the release of their A600 in North America and ensured each came with a full catalog of game titles. Additionally, they included established games that were developed for their A560 Dual Screen cabinet and developed newer games exclusive to the A600.
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Following the 2016 acquisition of Nova Technologies, Ainsworth entered the Class II gaming market. Today, they offer a variety of games via their A600, A560SL Noir, A560, Nova Atlas 100 and Wideboy cabinets. Each week Ainsworth makes it a goal to add to its Class II content catalog, which contains more than 70 gaming titles.